AN experiment - Cube Snake
I transformed a grid of cubes into a wiggly line snake using the vector animation node from the animation nodes addon in blender
you can download the blend file here
AN experiment - Sine curves
I created a bunch of currves using a sine wave thats modulated by an animated wiggle node
you can download the blend file here
AN experiment - Rotate Offset
For this animation I created a bunch of object instances. Then I shifted and rotated them using math nodes
you can download the blend file here
AN experiment - Convulsion
For this experiment I used the polygon transformation nodes and a wiggle node to control translation and rotation of the polygons
you can download the blend file here
AN experiment - Polygon separation
For this animation node experiment I separated the polygons of a shape and offset them with a vector-wiggle-node
you can download the blend file here
AN experiment - spherical curve
For this animation nodes experiment I fitted a spline spiral on a spherical surface
you can download the blend file here
AN experiment - wiggly lines
For this animation I used two nested loops and wiggly nodes to create a bunch of curve objects
you can download the blend file here
AN experiment - Polygon Offset
For this Animation Nodes experiment I used a loop to offset the polygons of a subdivided icosphere mesh
you can download the blend file here
AN experiment - SciFi GUI
in this animation nodes experiment I created a SciFi-GUI using some animated curves and a wireframe cube
you can download the blend file here
AN experiment - Modulo jump
For this animation I shifted the position of vertices based on the modulo value of their relative position on a circle
you can download the blend file here